
Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.10.29 14:37:00 -
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Edited by: Setana Manoro on 29/10/2007 14:44:29 Edited by: Setana Manoro on 29/10/2007 14:39:54
Originally by: Arlenna Molatov I would just like to point out that the other day I was shooting a vagabond with precision cruise missles, 2x T2 painters and all missle skills @ lv 4. My missles were STILL hitting for 0.0 damage!!
This ship was doing 6600m/s. CCP, I would REALLY like to ask HOW in the damn hell are you supposed to fight a ship you cant hit?? It's faster than most interceptors and those should be the FASTEST ships in the game!!
In a combat perspective, this has bogged the game down to virtually nothing. These ships can single handedly come in and kill ANYTHIGN while the other ship can do NOTHING because its not nearly as fast to catch the vagabond nor will ANY weapons system hit it for any dmg.
You want to talk about a balance issue? Becauseif NANO ships are the end-all be-all to combat then I think EVE has outlived its playability.
I could give a you know what to anyone else who is just going to spam useless crap and such. The facts speak for themselves. A Vagabond can kill ANY ship and hit them without that other ship being able to defend itsself.
So CCP, i would really like to know the Devs thoughts on this issue or if they even think its an issue.
Shouldn't do this, but sometimes it is fun to answer whiners with no brains at all. Well, the T2 painters are useless at that speed, and you should know this, unless you want a f1-f8 game. Why ?; because T2 painters work only when the explosion velocity is high enough to actually catch up to the target, and with the MWD on he probably had the sig of a capital, not much 2 t2 painters can do at this point. Off-course, you should know this, but you don't care about this, you want EVE to be a no-thrills-f1-f8-game-with-i-win-button-level-75. This is not eve, i suggest you do the tutorial again.
Now let's look at the Vagabond, 5km /s is tops what you can do with some hardwirings and no snakes, so 6.6 km/s means faction mods, and maybe a few snakes. That is a easy 500m in ship + rigs + implants. Off-course that you shouldn't be able to omgwtfpwn him with a t1 crap ship or whatever else you had.
Again, you show your incredible lack of game mechanics knowledge when you say "These ships can single handedly come in and kill ANYTHIGN while the other ship can do NOTHING because its not nearly as fast to catch the vagabond nor will ANY weapons system hit it for any dmg." Vaga's only shoot with half dps - as they are in falloff and they may have tracking issues when they mwd, they eat a lot of ammo, they have virtually no active tank, they can die very easily to 1 heavy neutralizer equipped ship or one that is teamed up with a huginn/rapier. They do not have the dps to kill almost anything near stargates/stations as they can be tanked and the target will dock/deagress.
As to this line "I could give a you know what to anyone else who is just going to spam useless crap and such. The facts speak for themselves. A Vagabond can kill ANY ship and hit them without that other ship being able to defend itsself.". Well sir, you are an idiot, angry one too.
Learn to play the fracking game. Do the tutorial again, as you seem to lack some very basic game mechanics knowledge.
PS: I agree with the BoB guy on page 2 though. Nano-Ishtar is a bit too overpowered atm.
PPS: I used to fly a t2 fitted Malediction with 2 Auxiliary Thruster rigs, with gang bonuses 9km/s was easy. And that is slow. :)
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